Tuesday, April 16, 2019

Improving Student Learning Through Technology Essay Example for Free

Improving student Learning Through Technology EssayAbstractIn this day and age of all sorts of proficient advancements, the wonders and possibilities for convenience and assistance could be met almost instantaneously. From arms reach to finger tip accessibility of association and information, these advancements only pose greater advantages for more and more people, especially for the school and university sector.The dawn of the valuable personal computer, the mighty internet, and more soon to follow show only promise of development, improving further the chances of succeeder for students is bettered. It would only be of true benefit beca persona as these students step and extend into the real world, they shall be technically and technologically well-equipped to face some(prenominal)thing and everything.Improving Student Learning Through TechnologyThe essential purpose of genteelness is one which opts to offer every student the chance to be able to succeed in life, amidst a ny challenge, circumstance, and failure. This goal could be better realized if and when all efforts, tools, and processes for didactics are utilize and optimized to it full potential.With many advances among the lines of technology, almost all issues of social, political, economic, and also academic importance could be facilitated with much ease and efficiency. With the use these divers(a) tools made easily available, students overall learning processes could be improved which would greatly benefit them. With subjects such as Algebra, Physics, and Chemistry, it must be considered that students are very much accustomed the more traditional methods of teaching, learning, and everything else that comes with it.Through the use of new technologies, a fresh, innovative approach is taken, which would stimulate and keep the students interested. Hence, intellectual institutions must recognize the habits of their students and capitalise on such opportunities. They must learn how to ada pt with the changing times and incorporate use of technology in their programs. Take for instance gaming programs on the surface and as presented, such tools are used more for leisure than learning.However, the Queensland Government (2008) emphasizes that this must be implemented with function purposefully selected games blended with conservatively constructed learning experiences can be used to improve student learning outcomes (n.p.). Such options are frequently overlooked, for they are believed to only serve as distractions. However, as argued, the games must of course integrate needed scholarly requirements to help the students learn with passion and sustainable interest. Academic bodies and organization may take this in solemn account, for it could truly bring a new sense of learning element that the more traditional methods of education may be lacking.ReferencesQueensland Government (2008). Games in learning. Queensland Government Department of Education, Training and the A rts. Retrieved November 6, 2008, fromhttp//education.qld.gov.au/smartclassrooms/strategy/dp/games.html.

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